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New XR input device eliminates controller limitations, enabling natural and accurate interaction for professional training applications.

This month, StretchSense announced Reality XR Glove, an XR input device that tracks a user’s hand movements, allowing for more accurate interaction with an immersive application.

The firm notes how the XR Glove solution aims to redefine professional XR training by eliminating the limitations of traditional controllers for industry-focused training where precision is key.

Sajeewa Dayaratne, CEO of StretchSense, said

For too long, XR training has been constrained—not by vision, but by technology. Traditional controllers and camera-based tracking systems disrupt immersion, forcing trainees to adapt to hardware rather than the hardware adapting to them. Today, that changes. The Reality XR Glove enables professionals to train as they would in real life—because in high-stakes situations, precision isn’t optional.

StretchSense is launching the Reality XR Glove product at an introductory price of just $399 per pair, alongside a limited number of exclusive launch partner slots.

Dayaratne also noted that StretchSense sees a “world where real-time motion intelligence transforms not just training but the way people work, operate, and perform.” They added, “The Reality XR Glove is the first step toward that future, where AI-driven insights make every movement count.”

Reality XR Glove Benefits

StretchSense notes how the Reality XR Glove leverages various cutting-edge features to deliver its input innovations, such as real-time AI-driven motion intelligence and ultra-low latency hand/finger tracking.

The AI integrations also provide real-time analytics to track user performance, providing valuable, actionable insights to help mentors improve training programs and measure trainee progress effectively.

The Reality XR Glove is OpenXR-compliant ready, meaning the device integrates with a wide range of existing XR hardware and software, assisting with scaling XR programmes.

XR provides a new method of computing, bringing 2D digital interactions into 3D spaces; therefore, a new method of interaction will be required. Innovative firms like StretchSense are writing the future.

Quelle:

https://www.xrtoday.com/virtual-reality/stretchsense-unveils-reality-xr-glove-for-precise-hand-tracking-in-immersive-training/

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